MINECRAFT PIXEL ART PLANNER

Minecraft Pixel Art Generator

Turn an image into a square-cell reference for a Minecraft-inspired wall or mural. Start with a small preview, then choose the width, height and color count that fit your build.

Need a small physical design? Make a fuse bead pattern instead.

Start a mural reference

Drop an image hereorAfter uploading, you can choose a cute cartoon style.PNG, JPG or WebP · up to 10 MB

Start without an account.
3 free pattern exports per day. No sign-in needed.

How to get a usable grid

Choose a readable image

A flat illustration or character silhouette holds together better than a detailed photograph. Crop to the part you actually want to build.

Plan the dimensions

The free preview starts at 29 × 29 cells. In the editor, use Setup to change the grid dimensions; larger exports may require Pro. Keep the aspect ratio in mind when planning wall space.

Simplify and check

Use the pixel sampling mode, reduce the number of colors and remove stray cells. Preview the whole mural before committing to a large build.

BeadColor exports a visual grid and color counts. It does not map colors to Minecraft blocks or create a schematic or world file. Match each grid color to blocks available in your version of the game.

Common questions

How large should I make the mural?

Begin with the wall you have: each grid cell represents one block in your plan. Count available columns and rows before uploading, then enter those dimensions in Setup. A 29 × 29 preview is useful for checking the silhouette, but a larger wall can show more detail.

How do I choose Minecraft blocks?

First reduce the grid to a small set of clearly different colors. Then make your own block key from blocks available in your game version and world. Check the blocks in the lighting where the finished wall will be seen; screen colors are only a planning reference.

Can this import the mural into my world?

No. Use the exported grid as a visual building reference. If you need automated placement, a schematic file or a world import, use a tool designed for that format.